The time slider shows the current frame and lets you move to any frame in the active time segment. Right-clicking the slider bar opens the Create Key dialog, which lets you create position, rotation, or scale keys without using the Auto Key button.
When you are in Auto Key mode, you can right-click and drag the time slider to create a key that has the source at the initial time slider position, and the destination at the subsequent time slider position.
In Set Key mode, holding down the right mouse button and dragging the time slider allows you to move a pose in time without losing it in the viewport.
To move one frame back or forward, click the arrow on the left or right side of the time slider, respectively. Or simply place your cursor anywhere on the time line, click and the time slider will jump to your cursor position. In Key Mode, clicking an arrow jumps to the adjacent key.
The Track View Key window displays a time slider as well. The movement of the two time slider is synchronized. Moving the time slider in the Track View window will move the time slider below the viewports, and visa versa.
To move to a specific frame in the animation, do one of the following:
To move ahead or back a frame or a key at a time, do one of the following:
By default, Key Mode is off, and these controls move a frame at a time. To move by keys, click the Key Mode Toggle button; this turns on Key Mode. When Key Mode is on, the button looks like this:
To move ahead or back many frames at a time:
To move to the first or last frame of the active time segment:
To display SMPTE time code on the time slider:
To display subframes on the time slider:
To use the time slider to adjust animation, do one of the following:
The Create Key dialog appears with Source Time set to the frame you were on when you right-clicked, and Destination Time set to the frame to which you moved the time slider. Toggle the Position, Rotation, and Scale check boxes as necessary and then click OK to create a key at the destination frame for the pose at the source frame.
In Set Key mode, if you have posed your character on the wrong frame, right-click and drag the time slider. The pose is moved in time to the new time slider position. Click the Set Key button to set the keys.
To scrub the animation with the mouse but without dragging:
By default, the active time segment is from frame 0 to frame 100. The slider displays time in frames, SMPTE numbers, or other measurements, depending on the current setting in the Time Configuration dialog.
The slider bar displays the current frame, followed by a slash (/), followed by the total frames in the active time segment. For example 25/100 means frame 25 of 100 frames. The current frame also appears in the current frame field. If animation exists in the scene, it's played back as you drag the time slider.
The buttons on either side of the time slider bar move one frame to the left and one frame to the right, like the Previous Frame and Next Frame buttons in the time controls. If Key Mode is on, these buttons duplicate the Previous Key and Next Key buttons.
Tip: Right-click the slider bar to open the Create Key dialog. This lets you create Position, Rotation, or Scale keys without using the Auto Key button. It also lets you copy keys easily from one frame to another.
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