Select objects to save. > File menu > Save Selected
Save Selected saves the selected geometry as a scene file under a different file name.
Identically named bitmaps with different properties are stored as different files. Objects linked to a selected object are
also saved. The following dependencies are preserved for a Save Selected operation:
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Ancestors of selected child objects are saved, all the way to the root of the hierarchy.
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Space Warps to which selected objects are bound are saved.
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IK follow objects to which selected objects are bound are saved.
To save selected objects to a new file:
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Select one or more objects.
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Choose File > Save Selected.
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Enter a name in the File Name field.
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Click Save.