Rebuild Texture Surface Dialog



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Modify panel > Select NURBS surface sub-object. > Surface sub-object level > Material Properties rollout > Texture Channels group box > Turn on Gen. Mapping Coords. > Texture Surface group box > Choose User-Defined. > Edit Texture Surface button > Edit Texture Surface dialog > Rebuild button

This dialog rebuilds the texture surface and lets you change the number of CV rows or columns.

Interface

Number in U—Sets the number of CV columns.

Number in V—Sets the number of CV rows.


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