Modifiers Menu



Your Ad Here


Menu bar > Modifiers

The Modifiers menu provides a way to apply frequently used modifiers quickly. It is organized into submenus. The availability of items on this menu depends on the current selection. If a modifier doesn't apply to currently selected objects, it is unavailable in the menu.

See also

Modify Panel

Modifier Stack Controls

List of Available Modifiers

Interface

Selection Modifiers

Mesh Select

Poly Select

Patch Select

Spline Select

Volume Select

FFD Select

Select by Channel

Patch/Spline Editing

Edit Patch

Edit Spline

Cross Section

Surface

Delete Patch

Delete Spline

Lathe

Normalize Spline

Fillet/Chamfer

Trim/Extend

Renderable Spline

Sweep

Mesh Editing

Cap Holes

Delete Mesh

Edit Mesh

Edit Normals

Extrude

Face Extrude

MultiRes

Normal Modifier

Optimize

Smooth

STL Check

Symmetry

Tessellate

Vertex Paint

Vertex Weld

Conversion

Turn to Mesh

Turn to Patch

Turn to Poly

Animation Modifiers

Skin

Morpher

Flex

Melt

Linked XForm

PatchDeform

PatchDeform (WSM)

PathDeform

PathDeform (WSM)

SurfDeform

SurfDeform (WSM)

SplineIK Control

UV Coordinates

UVW Map

UVW Mapping Add

UVW Mapping Clear

UVW XForm

Map Scaler (WSM)

Unwrap UVW

Camera Map (WSM)

Camera Map

Cache Tools

Point Cache

Point Cache (WSM)

Subdivision Surfaces

TurboSmooth

MeshSmooth

HSDS Modifier

Free Form Deformers

FFD 2x2x2

FFD 3x3x3

FFD 4x4x4

FFD Box

FFD Cylinder

Parametric Deformers

Bend

Taper

Twist

Noise

Stretch

Squeeze

Push

Relax

Ripple

Wave

Skew

Slice

Shell

Spherify

Affect Region

Lattice

Mirror

Displace

XForm

Preserve

Surface

Material

Material by Element

Disp Approx

Displace Mesh (WSM)

NURBS Editing

Surface Select

SurfDeform

DispApprox

Radiosity Modifiers

Subdivide (WSM)

Subdivide

Cameras

Camera Correction


Comments

Return to Autodesk Index


Your Ad Here