Lighting Texture Element Rollout



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Main toolbar > Render Scene button > Render Scene dialog > Render Elements panel > Render Elements rollout > Add button > Render Elements dialog > Add Lighting element to the elements list (or select an existing Lighting element in the list).

Rendering menu > Render > Render Scene dialog > Render Elements panel > Render Elements rollout > Add button > Render Elements dialog > Add Lighting element to the elements list (or select an existing Lighting element in the list).

The lighting element contains the effects of lighting within the scene, including color, shadows, direct and indirect light.

This rollout lets you determine which parts of the lighting are included in the rendering.

Interface

Direct Light On— When on, the render element includes information from any direct lights in the scene. The light’s color and projection map should appear.

Note: The final color for direct lighting takes surface normals into consideration.

Indirect Light On— When on, the render element includes information from ambient or bounced lighting in the scene.

Note: When using radiosity, you should expect things such as color bleed.

Shadows On— When on, the render element includes shadows.


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