Create panel > Shapes > Splines > Object Type rollout > Helix
Create menu > Shapes > Helix
Use Helix to create open flat or 3D spirals.
To create a helix:
All spline-based shapes share these parameters. See Splines for explanations of these parameters.
The helix differs from other spline-based shapes in that it always uses adaptive interpolation: the number of vertices in a helix is determined by the number of turns.
The Helix shape uses the standard creation methods of Center or Edge. Most spline-based shapes share the same Creation Method parameters. See Splines for an explanation of these parameters.

Once you have created a helix, you can make changes using the following parameters:
Radius 1—Specifies the radius for the Helix start.
Radius 2—Specifies the radius for the Helix end.
Height—Specifies the height of the Helix.
Turns—Specifies the number of turns the Helix makes between its start and end points.
Bias—Forces the turns to accumulate at one end of the helix. Bias has no visible affect when the height is 0.0.
CW/CCW—The direction buttons set whether the Helix turns clockwise (CW) or counterclockwise (CCW).