Track View > Dope Sheet > Track View toolbar > Edit Ranges
Edit Ranges displays all tracks as range bars. This mode is useful for quickly scaling and sliding complete animation tracks.
Note: You cannot access individual key values in this mode.
The Ranges: Dope Sheet toolbar contains tools for working with Ranges. Right-click an empty area adjacent to the Dope Sheet toolbar and choose Show Toolbars > Ranges: Dope Sheet to display the toolbar. Save your layout after you do.
Besides the Edit Ranges button, the Ranges: Dope Sheet toolbar shows the following buttons:
To drag the ranges of an object and all of its linked descendants:
In the Track View Key window, drag an Object range bar or the World range bar.
With Modify Subtree on, a range bar displays in the Objects track. The Objects branch is the default parent of all objects in the scene.
Dragging a parent-object range bar with Modify Subtree on affects all tracks subordinate to the object and all tracks of all of its linked descendants.