Edit Ranges



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Track View > Dope Sheet > Track View toolbar > Edit Ranges

Edit Ranges displays all tracks as range bars. This mode is useful for quickly scaling and sliding complete animation tracks.

Note: You cannot access individual key values in this mode.

The Ranges: Dope Sheet toolbar contains tools for working with Ranges. Right-click an empty area adjacent to the Dope Sheet toolbar and choose Show Toolbars > Ranges: Dope Sheet to display the toolbar. Save your layout after you do.

Besides the Edit Ranges button, the Ranges: Dope Sheet toolbar shows the following buttons:

Position Ranges

Recouple Ranges

Procedure

To drag the ranges of an object and all of its linked descendants:

  1. On the Track View toolbar, click Edit Ranges.

  2. On the Track View toolbar, click Modify Subtree.

  3. In the Track View Key window, drag an Object range bar or the World range bar.

    With Modify Subtree on, a range bar displays in the Objects track. The Objects branch is the default parent of all objects in the scene.

    Dragging a parent-object range bar with Modify Subtree on affects all tracks subordinate to the object and all tracks of all of its linked descendants.


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