Some controllers, such as procedural ones, do not create keyframes. For these type of controllers, you can analyze and change your animation by editing controller properties. These controllers display a properties dialog where you can change animation values. Whether or not a controller displays a properties dialog, and the type of information displayed, depends on the controller type.
Using Curve Editor you can view controller properties dialogs for multiple tracks simultaneously. The following rules govern viewing multiple controller properties dialogs:
Some controllers do not use keys, using instead a properties dialog that affects the entire animation. Such controllers are usually parametric controllers like Noise, or compound controllers like List.
You can also view global properties for some transform controllers in the Motion panel.
Controller properties can also be viewed from the track bar. Right-click any key and choose Controller Properties.
Some controllers interpolate between keys that you set on specific frames. Such controllers are always single parameter controllers such as a Bezier Float controller for Height or TCB for Rotation. These controllers use a Key Info dialog that contains settings for one of more selected keys.
To view key information in the Curve Editor:
Right-click a selected key to display the Key Info dialog.
If more than one key is selected, Key Info displays common information for all of the selected keys. Settings that contain values indicate values common to all of the selected keys. Settings that are blank indicate values that change from key to key.
Viewing key information in the Motion panel always displays the settings for a single transform key.