Fog lights simulate scattering of the light by fog. You can specify fog lights in:
In the PropertyManagers, specify:
Fog lights. Enables the fog light effect.
Fog density. Controls the brightness of the Fog light effect.
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Density = 5 |
Density = 25 |
Fog Quality (available only with Shadows on enabled). When set to Low, objects blocking the light are ignored and do not cast shadows, resulting in fast performance. For any other setting, volumetric shadows are calculated by taking objects blocking the light into account, increasing rendering time because the calculations use numerical integration.
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Low quality - no fog shadows |
High quality - volumetric shadow |