Graphic Property Page

Figure 1. Body dialog box [Graphic Property]
You can change the color of a body
Steps to modify the color

Figure 2. Change a color
You can specify the rendering mode of a body. This mode will overwrite the model display mode of the system. RecurDyn supports three modes in the Each Rendering.
Steps to specify the each rendering mode

Figure 3. Specify a each rendering mode
You can change the way light affects any shaded body by changing the Graphic Material Properties. You can apply different properties to the specified body, to a face on the body. Graphic Material properties are independent of color.
Steps to modify the Graphical Material Property

Figure 4. Modify the Graphical Material Property
1. Check the Apply Graphical Material Property for All Graphics belong to Body Graphical Material Property.
2. Click the Graphical Material Property button. And then Graphical Material Property dialog box appears.

Figure 5. Graphical Material Property dialog box
3. Modify the Graphical material value.
4. Click the Close button.
You can adjust the Transparency slider to see inside or past a body when in Shade Rendering Mode.
Steps to active the Transparency

Figure 6. Control the Transparency Effect
1. Click to check the box by the Apply Transparency for All Graphics belong to Body to activate this option (If you don't active this option then you can't adjust the slider and no changes will be made to the level of transparency).
2. Use the slider to control the Transparency Intensity. The initial value of the slider is set to be opaque. If you activate this option and leave the slider in its initial opsition, the transparency for the body is completely turned off.
Use Picture
This command allows you to lay an image onto the body, when in Shade Rendering Mode.

1. Click to check the box by the Use Picture to activate this option.
2. Click the F button, then dialog box appears.
3. Selects the your image file(*.bmp).
4. Click the OK button.