Performance Issue and Tuning



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The smoothness of real-time production is heavily determined by the hardware performance, polygon number, and layering of texture and visual effects.  

Besides the speed of 3D hardware devices, the 3D real-time performance is determined by the following factors in priority

1. Shader  (Quick Shader is always quicker, but turns off the real-time viewing of advanced 3d effects)

2. Polygon Number

3. Self-cast Shadow - Blur Quality (the higher blur quality the more resource intensive)

4. Bump on meshes (multiple mesh with bump will increase the performance requirements)

5. Number of Lights (esp. with Cast Shadow)

6. Timeline User Interface

This section illustrates the concepts behind iClone performance and provides performance tuning techniques.

Quick Shader vs. Pixel Shader 

Quick Shader supports diffuse map, opacity map and drop shadow, it's a rather simplified pipeline allowing higher frame rates for real-time interaction, and higher frame rate of animation playback.

Pixel Shader supports real-time bump, normal map, vertex shader, self-shadow, glow, reflection, etc.; however, it takes a more complicated rendering pipeline. 

For users without a high-end graphics card, the speed performance for producing large scale polygon projects can be improved. Users can disable the Pixel Shader mode for faster scene creation and manipulation of streamline production.

Simply turn on the Pixel Shader option to see the real-time rendered scene in the preview window after you have completed the editing.

Users can easily switch between Quick Shader and Pixel Shader via Preference Panel, or hotkey Ctrl-F1

Individual Effects:

Individual effects can be turned off to improve the speed performance.  

The following table summarizes the hot keys for toggle effects on/off and for performance observation

Action Hotkey
Rendering Effects Toggle Shader  (Quick Shader vs. Pixel Shader)  Ctrl-F1
Toggle Diffuse Texture On/Off  Ctrl-F2
Toggle Bump On/Off  Ctrl-F3
Toggle Reflection On/Off  Ctrl-F4
Toggle Glow On/Off  Ctrl-F5  
Toggle Shadows (None - Drop Shadow - Wall Shadow - Self-cast Shadow)  Ctrl-F6
Toggle Specular Highlight On/Off     Ctrl-F9
    
 
Helper Toggle Frame Rate (FPS)  On/Off  Ctrl-F
Toggle 3D Floor Grid On/Off  Ctrl-G
Toggle Normal Directions On/Off  Ctrl-F8  

Note:  

Timeline Interface

If your computer performance is slow during project playback, the redraw on the Timeline could be part of the reason. Try turning off the Timeline interface if you wish to increase the playback performance. Auto-key editing is still effective even when Timeline interface is turned off. 

Memory Size on the 3D Graphics Card

Build a Productive Working Environment for Real-time Film Production

A Fast Enough 3D Graphics Accelerator

To see iClone compatible 3D graphics card list

Dual Monitor for Multi-task Editing