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Modifying Rigid Body Geometry and Part Properties Modifying Rigid Body Geometry Using Hotpoints to Graphically Modify Geometry Using Dialog Boxes to Precisely Modify Geometry Editing Locations Using the Location Table Modifying Part Properties Modifying Part Name and Location Modifying Mass and Inertia for Rigid Bodies Displaying Calculated Mass Moments of Inertia Modifying Initial Velocities Modifying Initial Location and Orientation