Bulid >> Merge >> Meshes >> Volume
Bulid >> Merge >> Meshes >> Volume command merges two or more shells by calculating distance between node point of voxel and vertex.
Step
- Execute Bulid >> Merge >> Meshes >> Volume command as follows:
- 1. Select Bulid >> Merge >> Meshes >> Volume from the menu or click the corresponding icon from the Build toolbar.
- 2. Pick shell to merge and select Done on RMB menu, or select All on RMB menu to merge all the shell.
- 3. Following dialogue should be appeared.
- Resolution is ratio to average vertex spacing. If number larger than 1 is inputted. Face edge of merged shell is larger than selected shell. In other case, vise versa.
- When user merge shells which can be projected without intersection, IF user use Quick Projection option, merging speed can be improved.
- If user selected Optimize Mesh option, rapidform makes a polygon' size regular
- 4. Input proper number and select OK to merge.
Result
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| Polygonal edge of Volume Merge | Polygonal edge of Surface Merge |
Note
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