From the Tree Lab
To access the Deep Texture Editor from the Tree Lab:
- Select a tree object in your scene. If no trees are available, display the Create palette by clicking the Create button at the top of the Bryce window.

- Click the Tree Object tool. The default tree appears in your scene.

- Click on the
button next to the selected tree. The Tree Lab appears.
- Click the Material button at the bottom of the Branch/Trunk or Foliage section.

- Click the Edit button to the right of the Material button. The Materials Lab appears.

Copyright © 2005-2007, DAZ Productions
Return to Bryce Index