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From the Tree Lab

To access the Deep Texture Editor from the Tree Lab:

  1. Select a tree object in your scene. If no trees are available, display the Create palette by clicking the Create button at the top of the Bryce window.

  2. Click the Tree Object tool. The default tree appears in your scene.

  3. Click on the button next to the selected tree. The Tree Lab appears.
  4. Click the Material button at the bottom of the Branch/Trunk or Foliage section.

  5. Click the Edit button to the right of the Material button. The Materials Lab appears.

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