Flipping Objects
Flipping is not the same as rotating an object 180°. Flipping mirrors an object along an axis instead of rotating it.
This option is extremely useful for placing copies of objects that are exact opposites of each other, such as towers on the side of a building.
To flip an object:
- Make sure the Edit palette is visible. If it's not, click the Edit button at the top of the Bryce window.

- Select an object or group of objects.

- Click the triangle icon next to the Resize tool and choose a flip option from the menu:

- Flip X: inverts your object's dimensions along the X axis.

- Flip Y: inverts your object's dimensions along the Y axis.

- Flip Z: inverts your object's dimensions along the Z axis.

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