Object Name
The Object Name field in the General tab of the Object Attributes dialog lets you name a selected object.
When you create an object, the first thing you should do is assign a name to it. An object's name identifies it within the scene.
You can select objects, by name, using the Selection palette. The name can also help you distinguish a specific object when your scene contains more than one object of the same type. Refer to "Selecting Objects" for more information.
The name is also used to identify an object in a hierarchy. Object hierarchies appear in the Hierarchy List area of the Advanced Motion Lab. Refer to "Object Hierarchies" for more on hierarchies.
An object's name is also used when creating parent-child links and setting object tracking.
To name an object:
Copyright © 2005-2007, DAZ Productions