Creating Phase
Phase is designed using the Phase Editor. The phase creation process involves several steps:
You'll notice that many of the steps for creating the phase are the same as those for creating noise. That's because you are creating noise. The difference is that instead of applying the noise to the texture, the noise you create for the phase is used to displace the existing noise.
The following sections describe the various parts of the editor and how to use them in the phase noise creation process.
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