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Texture Position

Using the Rotation Control, you can control the angle of the texture on the object's surface. You can create very different texture effects depending on the texture's orientation.

Since a 3D texture exists in 3D space you can change its orientation in all three axes.

Adjusting the rotation in X changes the angle of the texture along the X axis.

Adjusting the orientation in Y changes the angle of the texture along the Y axis.

Adjusting the orientation in Z changes the angle of the texture along the Z axis.

This example shows the X axis (top row), Y axis (middle row), and Z axis (bottom row). From left to right on each row, the rotation values are 0°, 45°, and 90°.

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