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Ambient Color

The Ambient Color is the color of all the light that surrounds the objects in your scene. Light from the sun interacts with ambient color to produce the color for both highlights and shadows.

Ambient Color is used as the source color for material Ambience. The Ambient Color tints the surfaces of all objects in your scene that have some level of ambience. Any other color you apply to the object's surface is mixed with the Ambient color to create the final surface color. For example, if the Ambient Color is red, any color you assign to an object's surface ambience is mixed with red. Refer to "Ambience" for more on material ambience.

To set Ambient Color:

  1. Display the Sky & Fog palette by clicking the Sky & Fog button at the top of the Bryce window.

  2. Click the Sky Lab button. The Sky Lab appears.

  3. Click the Sun & Moon tab.

  4. Click the Ambient color swatch below the Sun/Moon Shadows option and choose a color from the color picker.

  5. For realistic effects, at noon or in the afternoon, ambient color should be a little blue to get nice blue-ish shadows. At dawn, you can set Ambient Color to red or pink, and at night you can set it to gray-blue.

  6. Click the OK icon to exit the dialog.

You can also set the ambient color using the Sky & Fog Palette:

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