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Moon Texture

Previous versions of Bryce provided a default Moon texture that was applied by enabling the Texture option under Moon Phase. Bryce 6 includes this option but introduces the ability to add your own texture to the moon. This new feature means you could add a face to the moon or a texture that looks like a distant planet.

To add a texture to the moon:

  1. Display the Sky & Fog palette by clicking the Sky & Fog button at the top of the Bryce window.

  2. Click the Sky Lab button. The Sky Lab appears.

  3. Click the Sun & Moon tab.

  4. Under Moon Phase, enable the Texture option then click on the Edit button.

  5. The Picture Editor will come up. Click on the first empty square.

  6. The Open file dialog will come up. Locate the texture you want to load and click on Open.

  7. The image will be loaded in the Picture Editor.

  8. Click the OK icon to exit the dialog.
  9. In the Sky Lab, make sure that the Sun/Moon Size is enabled and set a Disk Size.

  10. Click the OK icon to exit the dialog.
  11. In the Bryce Working Window, adjust the moon's location until it is visible in the scene, then render.

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