Camera Memory Dots
You can use the preset viewing positions to see your scene from different angles or you can use the Memory Dots to store and retrieve your favorite camera positions. The Camera Memory Dots are located at the top left of the Working Window next to the Preview Window.
The Camera Memory Dots are located at the top left of the Working Window next to the Preview Window.

The dots let you store up to seven different views of your scene.

The uppermost dot, slightly separated from the rest, is a quick way to return to the default Bryce camera position.
There is no way to clear this dot. It will always contain the default Camera settings.
Dot settings are saved with your scene file, so if you open a previously saved scene, your dot settings from the previous session remain in place.
When you click on a full dot to activate it, the saved position becomes the current Camera View. When you no longer need a saved camera position, you can delete it by clearing the dot it is saved to.



Copyright © 2005-2007, DAZ Productions