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Deleting Key Frames

The Remove Keyframe button deletes the current key frame event or a specific type of key event.

In the Working window, deleting a key event deletes all the frames at the current time. In the editors the Remove Keyframe button only deletes key events for the properties associated with the current editor.

As with adding frames, Bryce deletes frames differently based on your current selection. If you have an object selected, Bryce only deletes the changes in property for the selected object. If you have nothing selected, Bryce deletes the changes recorded for your scene's sky.

You can modify the Delete Key Frame button's function so that only a certain type of object property is deleted. Adding or deleting frames will effect the shape of an object's motion path.

To delete a key frame:

  1. Use the Animation Preview Controls to move through the key frames until you find the frame you want to delete.

  2. Click the Remove Keyframe button. All the properties recorded at that point in time are deleted.



To delete a frame for a specific object property:

  1. Select an object.
  2. Hold down the mouse button over the Delete Key Frame button and choose the object property from the menu that appears.

  3. To delete all keyframes for

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