Maximum Ray Depth and Reflections
Reflections are controlled by the material reflection setting and by the Maximum Ray Depth setting. Prior to Bryce 5, reflections were limited to six levels and this couldn't be lowered or raised. Bryce 5 introduced the Maximum Ray Depth setting which allows you to determine how many levels of reflection are rendered. Just remember when using this feature that the more levels of reflection you select, the more render times are increased.
The examples below use two "mirrors" set opposite each other with two spheres placed between the mirrors.

For brevity's sake, "MRD" will be used instead of "Maximum Ray Depth."




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