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Choosing a Color Model

There are two color models you can use to create colors in the components: RGB and HLS. RGB combines red, green and blue to create color. HLS combines Hue, Lightness and Saturation values to create color. The method you choose depends on the final output of your Bryce scene. RGB works best for most types of output.

To choose a color model:

  1. Display the Deep Texture Editor.
  2. In the desired component window, make sure the C button is active.

  3. Click the triangle icon in the lower left corner of the window and choose a either RGB or HLS from the menu.

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