Creating Stones
The Stone Object tool creates random, natural-looking stone shapes that can be assigned materials and positioned throughout your scene.
To create a Stone Object, click the Stone Object tool in the Create palette:

Each time you click the Stone Object tool, you will get a different shaped mesh. The image below shows examples of some of the possibilities:

Stone Objects are mesh based, and can be smoothed or unsmoothed using the Edit Mesh dialog.
To smooth or unsmooth a stone, click on the
button next to the selected stone.
The Edit Mesh dialog will come up:

See TBD for more information on smoothing and unsmoothing meshes.
Stones are assigned random textures automatically from the Rocks & Stones Preset Materials Library.
To change a stone's preset material:
Since Stones are essentially clumps of meshes, their realism is highly dependent on the textures assigned to them. For example, if you assign a flat texture with no bumpiness to a Stone, the results won't be very Stone-like. Try to assign rocky textures to stones.

Copyright © 2005-2007, DAZ Productions