Textures On/Off
When this mode is enabled, all textural parameters are disabled, including textures in the Materials Library and Materials Lab.

This mode performs the following procedures to speed up a render:
- Objects with properties like transparency, reflection, and bumpy textures are rendered in flat opaque shades.
- Fog, Haze and Clouds are disabled.
- Any item with a procedural texture is rendered with a color drawn from the ambient color channel in the Materials Composer.
- Any item with a simple color texture is rendered in that color.
The Textures On/Off mode is available in any mode.
- To enable Textures On/Off mode, click the Textures On/Off button in the Render Controls.
- When the button turns a silvery green, the mode is enabled.
When the button is green, the mode is off.

- Alternatively, click the triangle beside the Render Controls and choose Render Options from the menu.

- Click on the radio button/checkmark next to Render With Textures to enable the Textures Off mode.

- Click the radio button next to Render With Textures to enable the Textures On mode.

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