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Parametric

In this mode, the texture is applied onto the object as if it were a decal. For example, if you use this mapping mode on a cube, one iteration of the texture is placed on each face.

Parametric mode applies the texture as a 2D decal. The texture is mapped onto the object so it rotates and scales as the object is scaled or rotated. This mode works best with 2D Pict textures.

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