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Camera Motion & Skies

The motion of sky elements can affect how fast the action in your animation appears. For example, in time-elapsed movies, the clouds and sun fly by quickly as the objects stay in the same position. You could inadvertently create this type of action in your scene if you move only the camera in the scene without considering the static nature of the sky elements. Since the clouds stay in exactly the same position as you move the camera, they'll appear to be moving much faster than the objects in the scene.

To avoid this problem, Bryce lets you link the clouds to the camera. This way, whenever the camera moves, the cloud positions also move so they look like they're staying in the same position.

Although you can also link the sun to the camera, it's not a very good idea to link the two during an animation since any change in the camera position will change the time of day.

To link clouds to the camera:

  1. If it's not already visible, display the Sky & Fog palette by clicking the text item on the menu bar.

  2. Click the Sky Lab button. The Sky Lab dialog appears.

  3. Click the Cloud Cover tab.

  4. Click the Link Clouds to View button at the bottom of the palette.

  5. Click the OK icon to exit the palette.

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