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Reflection

The Reflection channel controls how much light, direct or indirect, is reflected off the object's surface. Unlike diffusion, which scatters light, reflection directs light back at its source, giving the object a mirror-like appearance.

The higher the Reflection setting, the more reflective the surface. At 50%, half the light that hits the object's surface is reflected; at 100% all light is reflected. As you increase the Reflection value, the color of the object changes, since you can see more of the environment in the object's surface.

Examples:

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