Your Ad Here

Metallicity

The Metallicity channel value acts as a filter for reflected light. This value controls how much of the reflected light is filtered through the Diffuse Color. At 50% (left), half the reflected light is tinted with the Diffuse Color; at 100% (right), all the light that's reflected is tinted.

Metallicity is linked to Reflection. If Reflection is set to zero, the Metallicity channel has no effect.

Metallicity makes objects look metallic because it tints the color of reflections. If you want to create specific types of metals, you need to adjust the Diffuse Color. For example, to create gold use a yellow Diffuse Color.

Copyright © 2005-2007, DAZ Productions

Return to Bryce Index


Your Ad Here