Creating Terrains
You can create terrains in several ways. You can let the editor do all the work of generating a terrain based on a series of algorithms, you can use the editor's painting tools to create a custom image, or you can import an image into the editor.
When you generate a terrain, you use the Terrain Editor's Elevation tools, which include dozens of effects optimized for the purpose of heightening realism in Bryce terrains.
When you paint a terrain you use the editor's grayscale paintbrush to paint a topographical image. The image is then converted to a terrain object.
You can also create a terrain by importing a picture into the editor. The picture is converted to grayscale and used to generate altitude values.
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