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Aiming the Camera

The only problem with positioning the Camera using the Orthogonal or Director's View is that the view from the Camera remains fixed as you adjust its location, so you may inadvertently lose the objects you were looking at when the position of the Camera changes.

When you look at the Camera as an object, you'll see that there is a control handle extending from the front of the object. This handle represents the Camera's current aim. By dragging this handle to a point in your scene, you can change the Camera's aim.

When you change the aim of the Camera, it rotates to face the new target, but remains in the same position.

To change the Camera's aim in an orthogonal view:

  1. In the Working Window, click the triangle icon next to the View Control and choose top, left, right, bottom, front, or back from the menu.

  2. Move the cursor over the end of the control handle. The cursor changes to a four-way arrow.

  3. Drag the end of the control handle to the point in you scene where you want the camera to aim. As you drag, the end of the handle changes to a red dot so you can see the aiming point better.

  4. When the camera is pointing in the right direction, let up on the mouse. The control handle will revert to its default size and the camera will be pointing in the direction you selected.

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