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Clouds in Bryce

There are two kinds of clouds in Bryce: clouds in the environment and cloud planes. Clouds you add to your sky interact with the light in your scene. They can block out the light of the sun and change the color of the light that hits the objects in the scene. These clouds are infinitely distant so you cannot fly through the clouds in the sky. If you want to have this effect, use a cloud plane. Sky clouds can also cast shadows on the ground below. The clouds in this scene were created using Cumulus clouds from the Sky & Fog palette.

You can change the look of the clouds by editing the texture used to create them. By changing the texture you can alter the shape and position of the clouds within the sky. Cloud planes are infinite planes that act as objects in your scene. They cast shadows and can interact with other objects. An infinite cloud plane was used to create the mist above the water in this scene.

Both types of clouds can be animated. The clouds in the sky can be animated by changing their color, position or frequency, and cloud planes can be animated just like other objects. They can also be animated using the Cloud Motion controls. These controls let you set parameters for automatically animating clouds. Refer to "Animating Skies" for more on animating clouds.

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