The Rotate tool
enables you to rotate one or more entities in the graphic
display.
When you rotate a group of entities,
all constraints and dimensions within
the group are maintained. However,
constraints and dimensions to entities outside
the group will be broken.
(Exception: same value constraints will be maintained.)
If you want to rotate symmetric entities and maintain their symmetry, you must select both the entities and the symmetry line for rotating.
To rotate one or more entities:
Click the Select
option
from the Sketcher
toolbar. Or press exit
until you are in Select mode.
The cursor will be a black pointer
.
Select the entity or entities you want to rotate. In this case, three lines are selected.

Select the Rotate
icon
from the Sketcher toolbar, or select Rotate
from the popup menu. The cursor becomes a
rotate-and-pointer symbol. ![]()
Rotating is done by selecting two points. First, select the point about which the entities will be rotated.

The rotation point is marked in magneta. Next, select one of the points lying on the selected entities, and hold. You will use this point to drag the entities.

Using the point you just selected, drag the entities to their new location. You can select different points within the selected entities and continue rotating.

Note that the dimension between the vertical line of the rectangle and the origin (18.0) is deleted. The 10.0 dimension is also deleted. However, the dimension between the two vertical lines (25.0) is maintained because both entities were selected for rotating.
While the entities are still selected, you can Move, Duplicate, or Mirror them. If you are finished, press exit, or un-select the Rotate icon. You will return to Select mode.
