Trim ejectors by the active faces - faces that belong to the active part.
Notes:
It is recommended to trim the ejectors and then create a pocket for them.
If you want to trim the ejector by the Fixed or Movable side, this means that the system looks for active faces in the Fixed or Movable side that will cut the selected ejector. Retainer Pins, for example, do not touch the active faces, so you have to pick the relevant face manually. Only ejectors (or any other objects) that touch the active faces will automatically be cut.
Required Step 1 ![]()
Pick the ejectors to be trimmed.
Note: An ejector can only be trimmed once.

Required Step 2 ![]()
Define the required trimming parameters.

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Define the face that will cut the ejector. |
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Define the shape of the trim using the Shaped Trim / Flat Trim toggle button. Shaped Trim: The trimmed ejector will take the shape of the cutting face.
Flat Trim: The trimmed ejector
will be trimmed flat, perpendicular to the active Z direction of the ejector.
In this case, three additional options are available.
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Define whether to set an offset using the No Offset / Offset toggle button. If you select Offset, set the offset in the + or - Z direction. |
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Press OK
or Apply
in the Feature
Guide to complete the function.
The Assembly Feature Tree now contains a feature called Ejector Trim in the MoldDesign Operations branch. The trim assembly feature is created in the same assembly of the selected ejector. Note that if the selected ejectors belong to a number of assemblies, the feature will be created in the common parent assembly.

The Part Feature Tree now contains a feature called Ejector Trim.
Note: The Ejector Trim feature can be edited or deleted from either of these locations. The Edit returns you to the full functionality of the Ejector Trim function.