With morph pocket you can generate tool paths for simple pockets. For the pocket option it’s important that you work on a closed set of pocket geometric surfaces. It’s not enough to select just a flat surface.
Here you can see an example. To morph a pocket into this block you select the yellow surfaces.
The morphing options:
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Move |
This option sets the machining direction. It can be from outside to inside or from inside to outside. |
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Step over value |
This option sets the maximum distance between two cuts. |
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Pocket area |
This option defines whether you want to machine the whole pocket or if you want to stop machining after special mount of cuts. You can enter the number under "number of cuts". |
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Number of cuts |
This parameter sets the number of roughing cuts for a morph pocket. If this parameter is used, then it is probable that the whole pocket will not be machined. |
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Spiral machining |
When you activate spiral machining the tool movement changes from parallel cuts to a spiral machining toolpath. |