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Moving a Camera in 3D Views

Play VideoIntroductory Training Video: Navigating in 3D

The camera tools function similarly for both vector and render views. Once these views are created, there are many ways to manipulate the camera location, focal point, and line of site to adjust the view on-screen.

Camera movement is controlled in incremental steps using either the toolbar or the keyboard. The distance the camera moves is defined in the Camera Defaults dialog. See "Camera Defaults Dialog". Each time you move the camera, the view is updated. If you are using either the toolbar or keyboard to move the camera, and you have a large distance to move you can hold down the Shift key as you click a button or hit the keys on the keyboard. This suppresses the redraw of the view until the Shift key is released.

The camera movement tools provide the ability to pivot the camera in any direction, move it orthogonally to the line of sight and rotate the camera around its focal point.

If you hold down the Shift keys while using any of these tools, screen refresh is suppressed. This means you can move multiple increments quicker.

Tile a 3D view and the floor plan view and use the camera movement tools to see how they effect the camera.

Move Camera with Mouse Tools

Select 3D> Move Camera With Mouse to access the Move Camera with Mouse modes.

Click Mouse-Orbit Camera (or use the hot key Alt + O) then move the mouse to rotate the camera around the current camera focal point. You can also click in the render view, move the mouse, and release the mouse button to "throw" the view. Click again in render view to stop the view from rotating. This tool is available in all vector views.

Click Mouse-Pan Camera (or use the hot key Alt + P) then move the mouse to move the camera up, down, left and right.

Click Mouse-Dolly Camera (or use the hot key Alt + D) then move the mouse to move the camera forward and backward by moving the mouse up and down. It also allows you to turn the camera left and right in the same way. This tool is not availble in vector full overviews.

Click Mouse-Tilt Camera (or use the hot key Alt + T) then move the mouse to tilt the camera in any direction while staying in the same location.This tool is not availble in vector full overviews.

3D Center Camera on Point - Allows you to focus the camera at a particular point in the scene. This also sets the camera center so that future use of the Mouse-Orbit tool rotates around that particular point. To use the 3D Center tool, activate the tool and then click any object in the scene.This tool is not availble in vector full overviews.

Move Camera with Arrow Keys

Select 3D> Move Camera with Arrow Keys to access these tools. These tools are not available in Cross Section/Elevation, Back Clipped Cross Section, or Wall Elevation views.

Select 3D> Move Camera with Arrow Keys> Arrow-Orbit Camera to rotate the camera around the current focal point. Use the arrow keys on your keyboard to move the camera. This is the only arrow keys tool available in vector full overviews, vector floor overviews, and framing overviews.

Select 3D> Move Camera with Arrow Keys> Arrow-Pan Camera to move the camera up, down, right, and left using the arrow keys. This tool is available for full camera overviews, and floor camera overviews.

Select 3D> Move Camera with Arrow Keys> Arrow-Dolly Camera to move the camera forward and back using the up and down arrow keys, and side to side using the left and right arrow keys. This tool is available for full camera overviews, and floor camera overviews.

Select 3D> Move Camera with Arrow Keys> Arrow-Tilt Camera to use the arrow keys to tilt the camera any direction at the same location.This tool is available for full camera overviews, and floor camera overviews.

Move Camera Tools

Select 3D> Move Camera to access these tools. These tools relocate the camera, while keeping the direction of the field of view in the same place.

Move Camera Forward - Moves the camera and the focal point forward. You can also use the hot key F.

Move Camera Back - Moves the camera and the focal point back. You can also use the hot key B.

Move Camera Left - Moves the camera and the focal point to the left in a line perpendicular to the line of sight. You can also use the hot key L.

Move Camera Right - Moves the camera and the focal point to the right in a line perpendicular to the line of sight.You can also use the hot key R.

Move Camera Up - Moves the camera and the focal point up.You can also use the hot key U.

Move Camera Down -Moves the camera and the focal point down. You can also use the hot key D.

Orbit Camera Tools

Select 3D> Orbit Camera to access these tools. Orbiting the camera rotates the camera about the focal point.

Move Camera In - Moves the position of the camera closer to the focal point along the line of sight. The camera does not rotate past the focal point using this tool. You can also use the hot key I.

Move Camera Out - Moves the position of the camera away from the focal point along the line of sight. You can also use the hot key O.

Orbit Camera Upward - Rotates the camera up about the focal point. The camera does not rotate past the vertical line going up from the focal point.

Orbit Camera Downward - Rotates the camera down about the focal point. The camera does not rotate below the vertical line going down from the focal point.

Orbit Camera Left - Rotates the camera to the left about the focal point.

Orbit Camera Right - Rotates the camera to the right about the focal point.

Tilt Camera Tools

Select 3D> Tilt Camera to access these tools. Tilting keeps the camera in one place and pivots the camera about its vertical or horizontal axis. This movement is similar to tilting your head up and down or turning it side-to-side.

Tilt Camera Upward - Tilts the camera up while keeping it in the same location. The camera does not tilt beyond the vertical position.

Tilt Camera Downward - Tilts the camera down while keeping it in the same location. The camera does not tilt beyond the vertical position.

Tilt Camera Left - Turns the camera to the left while staying in the same location.

Tilt Camera Right - Turns the camera to the right while staying in the same location.

Keyboard Camera Movements

Camera movement in vector views and render views can be controlled using the keyboard and the toolbars.

F - Move forward.

B - Move backward.

U - Move up.

D - Move down.

L - Move left.

R - Move right.

I - Moves inward along the line of sight.

O - Move outward along the line of sight.

Left or Right Arrow - The program remembers the mode you selected under 3D> Move Camera with Arrow Keys. If you are in a view that does not support the mode you selected, the arrow keys move the screen right or left.

Up or Down Arrow - The program remembers the mode you selected under 3D> Move Camera with Arrow Keys. If you are in a view that does not support the mode you selected, the arrow keys move the screen up or down.


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