Once a room is defined by walls or railings, its structure and appearance can be edited using the edit buttons or the Room Specification dialog. Floor and ceiling heights, floor platform structure, moldings, wall coverings and an array of materials can all be specified in the Room Specification dialog. See "Room Specification Dialog".
The floor and ceiling heights for floors, rooms, and individual walls can be edited using edit handles in render and vector camera views and overviews. Lowered ceilings cannot be edited in 3D. The default floor and ceiling heights for an entire model can be edited in a 3D view by selecting the exterior room.
To change default floor heights in 3D
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Note: Any rooms that do not update when the default floor or ceiling height is changed are not using the default values. To use the default values for a specific room, open it for specification and check Default for any of the room height values. See "Room Specification Dialog".
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A selected room or rooms can be edited in a variety of ways using the buttons on the edit toolbar.
The following edit toolbar buttons may display on the edit toolbar for selected rooms.
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