Introductory Training Video: Applying Materials, Colors and Textures
Materials are stored in the Materials library in the Library Browser. They can be applied to objects in a variety of ways.
Select an object (or a group of similar objects) and click the Open Object
edit button to open the specification dialog for that object. On the Material tab you can specify material assignments for the components that make up that object. When a material has been assigned, its appearance updates in the preview. See "Materials Tab".
Materials can be applied directly from the library in 3D Views. Select a material from the Library Browser and notice that the pointer changes (
) to indicate that the selected material is ready to be applied to an object using the Material Painter
application method.
Classroom Design Project Training Video: Changing Materials in 3D Views
Select 3D> Materials> Material Painter to apply materials to surfaces in 3D views.
There are five Material Painter Modes. Each mode specifies how broadly or narrowly the selected material will be applied to surfaces in your plan. A check displays next to the active mode in the submenu.
| When you apply a material to a wall using the Material Painter, the material is applied to the entire room - not the individual wall. This rule applies to exterior wall surfaces, as well. See "The Exterior Room".
|
The Material Eyedropper tool allows you to load the material assigned to an existing object and apply that material to other objects.
In a 3D view, select 3D> Materials> Material Eyedropper
and then click on the surface of an object to load its material assignment. The pointer then changes (
) to indicate that the material is ready to be applied to another object using the Material Painter
tool. You can continue to apply the material to the surfaces of other objects.
|
Chief Architect www.chiefarchitect.com |