Chief Architect X1



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Materials


Chapter Overview

Play VideoWhat's New In Version X1 Training Video: Materials

The objects used in Chief Architect have a variety of 3D properties. These objects - walls, windows, doors, cabinets, roof planes, lot perimeters etc. - can have materials assigned to them so that they look realistic in 3D views. These materials can also be used to generate materials lists that can help with cost estimations.

Designing with objects that look correct in 3D and calculate properly in a material list requires that you use realistic material definitions and apply them appropriately to objects in your plan.

Chief Architect comes with many materials that are ready for use. From siding, roofing, flooring, masonry, tile, and paneling, to road surfaces, grass, water, and wood materials, Chief Architect has materials for every application, inside and out. If you cannot find a material that suits your needs, you can customize the materials provided or create your own.

Learning how to create, manage, apply, and edit materials saves time and adds that professional touch to your designs.

Redefining only the visual properties of a material may create unexpected results. For example, changing the image of a brick material to represent siding does not cause the material to be considered as siding during material calculations.

Chapter Contents


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