Texture Map
For details on using gradients, see your CINEMA 4D reference manual.v
The Blend setting defines which blend mode is used to mix the gradient with the main color: Add, Subtract or Multiply. If you want the result to be the same color as the gradient, set the main color to black and the Blend mode to Add.
With Color set to black and Mode set to Add, the gradient’s colors are applied directly to the line.
This is the strength of the modifier’s effect, from 0% (no effect) to 100% (full effect).
This is the texture used to modify the lines.
This is the projection to use for the texture map, such as UVW, Flat or Spherical.
Offset U [-10000000..10000000%]
Use this setting to offset scale and texturing in the U direction.
Offset V [-10000000..10000000%]
Use this setting to offset scale and texturing in the V direction.
Length U [-10000000..10000000%]
Use this setting to offset scale and texturing in the U direction.
Length V [-10000000..10000000%]
Use this setting to offset scale and texturing in the V direction.