Spinning the View with the Look Around Tool



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In a 3D camera view, the Look Around tool revolves the target around the camera.

To spin the view in a 3D camera view:

  1. Select View > Zoom and Navigate > Look Around, or right-click in the drawing area and select Look Around, or click the Look Around button on the Zoom and Navigate toolbar.  

  2. Drag right to move the target in a counterclockwise direction. Your model orbits around you in a clockwise direction.

  3. Drag left to move the target in a clockwise direction. Your model orbits around you in a counterclockwise direction.

  4. Drag up to lower the height and shorten the distance of the target. Your view becomes high-angle, and your model moves toward the top of the screen.

  5. Drag down to raise the height and lengthen the distance of the target. Your view becomes low-angle, and your model moves toward the bottom of the screen.

Note: Be careful when using the Look Around tool. It is very easy to lose sight of your model since the camera's "eye" is fixed in one direction only. It does not move to follow the orbiting target. Therefore, your field of vision is limited, and your model can quickly get above, below or behind you.

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