Object Import Wizard — Main Parameters
Use this screen to select the file to import, and define its basic properties. Follow the steps below:
In the first edit box, type a name for the element.
From the element drop box, select the type of element you are importing.
If you selected Exterior Furniture or Exterior Accessories, you have the option of inserting the element on the floor of the current building location, or the terrain. Select either Insert on location, or Insert on terrain.
Click the first Select button.
In the Open dialog, locate and select the file that you want to import, then click Open. You can import DXF and 3DS files.
Specify how you want the components created by making a selection from the next drop box. For DXF files you can choose from Colors or Layers. Since 3DS objects are essentially an assembly of materials, the only selection for 3DS objects is Materials.
By default, the imported object’s materials will be stored in a new group in your materials library. If you want to store them in a specific group, click the lower Select button, then select the desired group. You can add and rename groups using the Add Group or Rename Group tools on the dialog’s Material menu or right-click menu. You can also delete any custom groups you have created using the Delete Group tool.
Click OK in the Material Group(s) dialog.
Click Next to continue.